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Best version master of monsters4/30/2023 ![]() ![]() ISEKAI Memories feature a much larger variety of enemies you face. In King of Monsters, it always feels like you’re fighting several different variations of the same 5 enemies. Ultimately, I feel that ISEKAI Memories gameplay edges it out not because of the base building mechanics, but because of enemy variety. While the latter does have base building as a cool feature, it’s not as in-depth as you might expect-just hop in, upgrade your buildings and wait for hours. King of Monsters combat is a lot more tactical and strategic, while ISEKAI Memories is definitely more casual. ![]() On top of all that, it is a lot easier to max out a unit in King of Monsters than ISEKAI Memories.īoth games have a fair amount of various modes and content besides the main story. ISEKAI Memories definitely feel a lot more pricey due to lack of good purchase options. The former also gave players Gabiru, one of the strongest units in the game, upon making the first in-app purchase (1$ Gabiru, anyone?). Rates aside, King of Monsters also has a monthly pass, something that ISEKAI Memories doesn’t have. You only need to make 70 pulls to be guaranteed the banner’s SS character, as opposed to 200 and 300 for battle and protection characters in ISEKAI Memories. Even though SS rates are at an abysmal 0.25% as opposed to ISEKAI Memories‘ 3% for 5★ battle characters and 1% for 5★ protection characters, King of Monsters‘ low pity rate makes pulling a lot more bearable. They’re great, but not META-breaking.īetween the two, King of Monsters is hands down the more free-to-play friendly title. Also, as an added bonus, there was no power creep for the new characters released in the first month. Milim was only added to the game at the end of its first month! Thus, for an anime gacha game, having a bigger roster of characters to collect carries more weight. The fact that King of Monsters didn’t even have a character like Geld was a travesty. By separating characters into Battle and Protection characters, the game had a logical reason to include many characters like dragon-form Veldora and Ramiris who are not shown in any fight scenes. Characters in Slime ISEKAI Memories feel a lot more similar to each other as most of them have similar skills, unlike those in Tensura: King of Monsters.ĭespite that, I have to give the win to ISEKAI Memories for this category. Even an A-ranked character can outperform SS-rank characters. King of Monsters, even though it had a smaller roster at launch, managed to make units feel unique. ![]() Because of this, King of Monsters easily beats Isekai Memories in terms of performance. Even after that, crashing is a regular issue with the game, with occasional moments where players cannot go past the title screen at all. On launch day, the game was unplayable for a large portion of the playerbase for almost an entire day, garnering a slew of negative reviews. Some enemies who have a similar effect to Soul Drawing Core could also use this exploit.ĭespite these issues, ISEKAI Memories is easily the worse game performance-wise. This was an exploit that was abused throughout the first month of the game. ![]() The character will one-shot all enemies and take virtually no damage from enemy attacks. Instead of 5%, it feels more like 1000%, with the exploit making the character invincible. This item was supposed to let the character who equipped it steal 5% or more stats from an enemy if deal a killing blow. King of Monsters had quite a fair bit of graphical glitches, frequent crashing and even bizarre exploits with one of the relics, Soul Drawing Core in Space Gap mode. Follow games had bugs and glitches upon launch. ![]()
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